sdPBR Tutorials

Here you'll find articles that guide you through various ways to use sdPBR features.

Basic usage
From initial setup to using lights. This is a good place to start.
About included posteffects
From almost essential to as needed: an ever-growing collection of posteffects
How to make materials
Essential for finding original texture? It's fun!
How to import materials
You can convert PBR materials from cc0textures.com or
materials from AdobeCapture
Deep dive into using lights
Yasu is the culprit
Helpful tips for using skybox
Half of the lighting comes from skybox? Maybe it's more than that!
How to make skybox
Pay more attention to backgrounds! They can have surprisingly good effects.
It also explains the cause of unnatural oiliness and how to deal with it.
How to use illuminance meter
How to create easy-to-use skybox from HDR images with direct sunlight or bright lights
How to use VertexShader effects
How to use effects involving VertexShader
How to use stage setting
A light and fun MV making supporter, the stage setting effect
How to use sdPlanarReflection
Eveyone's favorite! I made a planar reflection effect for sdPBR based on Harigane-P's WorkingFloor.
How to make beautiful shadow
You can make shadows more beautiful with some adjustments!
For cinematic looks
Get a taste of film director with anamorphic lens!
How to use 3D fluid simulation
Please don't expect too much.
How to use flow particle
Particle system that can do a bit more complicated movement.
How to use 2.5D fluid billboard
How to use fairly light weight fluid simulation
How to use ocean effect
Ocean effect for middle to distant view
How to use contact particle
Spark effect that goes well with action MMD
How to grow grass
It's so realistic, you'll want to touch it!
How to use 3D fluid smoke effect
Let's make puffy smoke