Scaling models
You can scale the model by scaling the empty (root object).
You can scale the model by scaling the empty (root object).
In explorer, paste this to the address bar:
This is the method I use.
3d model needs to have clean topology so that when rigged, vertices will move smoothly. Auto remeshers will make retopology easy. Blender has a built in reme...
I use PMXE when making morphs, but you can only do movement and rotation with bone morphs.