Recent Posts

How to setup physics

less than 1 minute read

You should setup physics in PmxEditor, because changing values is easier.

How to convert to MMD material

less than 1 minute read

If your material is using BSDF nodes or Emission, you can convert them into MMD shader (MMDShaderDev).

Export PMX as FBX for Unity

less than 1 minute read

Convert to Blender (to embed textures into final FBX) Delete hierarchy of rigidbodies and joints Press little button next to the Translate (Global Tra...

SDEF in Blender

less than 1 minute read

SDEF is a different kind of skinning algorithm. Blender uses BDEF (bone deformation), but in MMD, you can use SDEF (spherical deformation).