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  1. Import your model, click Physics under Model Setup > Assembly and Update World under Scene Setup.
  2. Select model root (axis icon), import VPD. If physics broke, toggle Physics on/off.
  3. Select model mesh then click Convert to Blender under Model Setup.
  4. Go to later frames (e.g. frame 70) to make sure physics have settled, then select model armature (human icon), File > Export > FBX.

Set these options in FBX exporter:

  • Path Mode: Copy, enable Embed Textures (package icon on the right)
  • Limit to Visible Objects
  • Object Types: Armature & Mesh (shift to multi-select)
  • Disable Add Leaf Bones
  • Disable Animation

credit: Fischl (Genshin Impact)