Using PMX outside MMD
First, there are native MMD-like softwares (for animation/rendering, no modeling capabilities):
And there are MMD-compatible softwares based on web technologies (babylon-mmd, three.js, etc.):
Alternatively, you can import PMX via addons in non-MMD softwares. Some models prohibit this use case, so you should be careful not violate terms of use. There are many softwares that can import MMD models.
- Blender with MMD Tools
- Unity with MMD4Mecanim
- UE5 with IM-for-UE5
- Godot with godot-pmx or Godot-MMD
- Maya with mmdpaimaya or Maya MMD Tools
- Cinema 4D with C4D MMD Tool