less than 1 minute read

  1. Right click the morph and select Vertex/UV Morph Edit.
  2. From Morph Editor window, go to Edit > Collect Vertex - Difference. This will hide unchanged vertices.
  3. Select the part you want to remove, then from Morph Editor, click Edit > Set Original Position. This will reset the selected vertices to their original position.
  4. And finally, click Update to apply the edit.

credit: コロン式初音ミク v2.1