How to remove specific parts from vertex morph
Right click the morph and select Vertex/UV Morph Edit. From Morph Editor window, go to Edit > Collect Vertex - Difference. This will hide unchanged v...
Right click the morph and select Vertex/UV Morph Edit. From Morph Editor window, go to Edit > Collect Vertex - Difference. This will hide unchanged v...
These are the tips I found:
Arm IK created with IK Maker X might not work by default for some model.
Some models look weird because edges become visible when it shouldn’t.
textures aren’t working
They are different letters. MMD uses full-width numbers for fingers (like 右親指0 and 右人指1)
This doesn’t work for motions that uses 全ての親. Use MotionSupporter first to remove 全ての親 keys.
Make them unique by clicking on this number.